The second regular card of the Mini Odyssey series is here.



The特色 of this set of cards is that each one represents a different character and a unique storyline. The rarity design is not meant to determine the strength of the card, but rather to influence the probability of drawing them in booster packs— the higher the rarity, the more difficult it is to draw.

The two publicly revealed regular cards showcase the diverse styles of this series. From art design to mechanic setup, the team has put effort into every detail. For players who enjoy collecting and building decks, this design philosophy makes each card worth paying attention to. New cards will continue to be released, gradually revealing the full picture of this series.
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ser_we_are_earlyvip
· 3h ago
Normal cards can also tell stories, this is the card game I want Another new series, but I quite like the design concept this time Rarity only affects the probability and not the strength? Finally, someone is doing this You can see the details with just two normal cards, looking forward to the complete series Each card is worth paying attention to, the joy of drawing cards has returned
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SerRugResistantvip
· 10h ago
Another new card is here. The pace of Mini Odyssey is a bit fast. Rarity only affects the probability, not the strength. I’m curious to see how they will balance this in the future. The artwork looks good, but I wonder how the card drawing experience will be. The storyline is diverse, sounds good, let’s keep an eye on it. If even the normal cards are made with such care, the higher rarity ones might be even more amazing.
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LiquidationSurvivorvip
· 10h ago
Normal cards can also tell stories, this design concept is pretty good. Rarity only affects the probability, not the strength. I like this balanced approach. Each card is a story, and the collecting desire immediately kicks in. Just two cards show the thoughtfulness, looking forward to what's next. This design makes both card collectors and competitive players happy, smart.
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RugDocScientistvip
· 10h ago
Hi, regular cards can also have storylines, this idea is pretty good.
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SoliditySurvivorvip
· 10h ago
Another regular card, but the design concept is quite interesting. However, I don't think this gacha mechanic will make me spend less...
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ForkThisDAOvip
· 10h ago
Normal cards can also tell stories, I like this design concept You're coming to ask for money again, huh? The rarer the, the more you spend The artwork is indeed good, but the drop rate for expansion packs is really outrageous Building players into ecstasy, and there's new material to research Does each card have a story line? Isn't this just selling nostalgia? Focusing on design is a good thing, but I'm worried the later cards will get worse and worse Wait until the full series is released to evaluate, it's too early to say anything now
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StopLossMastervip
· 10h ago
Regular cards can also create storylines, now that's gameplay!
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SatsStackingvip
· 10h ago
Normal cards can also have storylines, I like this design idea --- Here comes another trap, when will the entire series be released --- Rarity only affects probability, not strength. I need to think carefully about this logic --- Each card has a character background, the artwork will definitely not be bad --- Just want to see what clever tricks are coming next --- Deck builders are looking forward to it, I want to get the full set now --- Even small normal cards are willing to put in effort, not bad not bad
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