Author: shawn, co-founder of DeSchool_Booth Source: mirror
I briefly wrote about some of the challenges and thoughts encountered by the recent Network polis narrative, AW (Autonomous World). I am also very grateful to Metaforo’s YAO teacher and Tang Han for proposing the concept of DAW (Decentralized Autonomous World) in the discussion, which provides a main line for these thoughts.
Accumulate some ideas for writing long texts.
Is 1.AW (autonomous world) and full chain games the same thing?
Full-chain gaming is an application of AW. AW is still in its earliest stages, both theoretical and technical infrastructure is very immature, and this stage of full-chain games has become the leader in the direction of AW.
2. Why didn’t AW (Autonomous World) appear in the last bull market, but now?
The rise of Layer 2 Rollups, whether OP or Starknet, the great improvement of computing power has provided technical support for AW (autonomous world), and these Layer 2 also urgently need application scenarios such as AW (autonomous world).
3. Blocks are costly, only assets should be on the chain?
Layer 2 Rollups + Full Chain Games, if successful in the future, can have an educational effect on the industry, and the perspective needs to be updated.
4.Mud 2.0 is not only a full-chain game engine, but also provides an on-chain database similar to on-chain SQLite, becoming the Ethereum Framework, making smart contract development more powerful and simple.
This is the rise of full-chain games, which has brought great contributions to the industry. Even if Mud doesn’t make it, this direction comes out, and there will be a team that will succeed.
5.AW (Autonomous World) governance
1> The world with the underlying blockchain is almost maximum autonomy: anyone can enforce the introduction rules without compromising their objectivity. You can establish tribal rules, kingship, religion, feudal city-states, but in this autonomous world, decentralized governance will still be the greatest consensus in the end, which will be reflected in AW’s soft narrative boundaries.
2> When AW becomes the mainstream narrative, neither OP nor Starknet can be carried. Some popular full-chain games, AW and other types of applications, most likely will have their own Layer3 (app-chain). The level of governance of these app-chains will challenge the theoretical basis of AW: “For a computing world running on the cloud, this world has a limited lifespan; For an autonomous world running on a blockchain, it could have an infinitely long lifespan.”
6.Does Network polis need an on-chain part? If so, what form would it be?
Network polis includes social parts, including local communities and offline parts, but it will definitely also include on-chain parts.
Unlike the offline part, the on-chain part should not be just a “closed organization” (O, organisation), but an “open world” (W, world), which is the intersection of network polis (network city-state) and AW (autonomous world) to form a DAW (Decentralized Autonomous World). Not too far away, before 2026, you can see.
The early days of AW (Autonomous World) were full-chain games, but there can’t be only full-chain games in the future.
Based on the above 3 and 4, due to cost and technical reasons, small partners who avoid on-chain applications, are obsessed with distributed databases, or rely entirely on decentralized storage need to reimagine the future.
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DAW: A vision of a decentralized autonomous world
Author: shawn, co-founder of DeSchool_Booth Source: mirror
I briefly wrote about some of the challenges and thoughts encountered by the recent Network polis narrative, AW (Autonomous World). I am also very grateful to Metaforo’s YAO teacher and Tang Han for proposing the concept of DAW (Decentralized Autonomous World) in the discussion, which provides a main line for these thoughts.
Accumulate some ideas for writing long texts.
Is 1.AW (autonomous world) and full chain games the same thing?
Full-chain gaming is an application of AW. AW is still in its earliest stages, both theoretical and technical infrastructure is very immature, and this stage of full-chain games has become the leader in the direction of AW.
2. Why didn’t AW (Autonomous World) appear in the last bull market, but now?
The rise of Layer 2 Rollups, whether OP or Starknet, the great improvement of computing power has provided technical support for AW (autonomous world), and these Layer 2 also urgently need application scenarios such as AW (autonomous world).
3. Blocks are costly, only assets should be on the chain?
Layer 2 Rollups + Full Chain Games, if successful in the future, can have an educational effect on the industry, and the perspective needs to be updated.
4.Mud 2.0 is not only a full-chain game engine, but also provides an on-chain database similar to on-chain SQLite, becoming the Ethereum Framework, making smart contract development more powerful and simple.
This is the rise of full-chain games, which has brought great contributions to the industry. Even if Mud doesn’t make it, this direction comes out, and there will be a team that will succeed.
5.AW (Autonomous World) governance
1> The world with the underlying blockchain is almost maximum autonomy: anyone can enforce the introduction rules without compromising their objectivity. You can establish tribal rules, kingship, religion, feudal city-states, but in this autonomous world, decentralized governance will still be the greatest consensus in the end, which will be reflected in AW’s soft narrative boundaries.
2> When AW becomes the mainstream narrative, neither OP nor Starknet can be carried. Some popular full-chain games, AW and other types of applications, most likely will have their own Layer3 (app-chain). The level of governance of these app-chains will challenge the theoretical basis of AW: “For a computing world running on the cloud, this world has a limited lifespan; For an autonomous world running on a blockchain, it could have an infinitely long lifespan.”
6.Does Network polis need an on-chain part? If so, what form would it be?
Network polis includes social parts, including local communities and offline parts, but it will definitely also include on-chain parts.
Unlike the offline part, the on-chain part should not be just a “closed organization” (O, organisation), but an “open world” (W, world), which is the intersection of network polis (network city-state) and AW (autonomous world) to form a DAW (Decentralized Autonomous World). Not too far away, before 2026, you can see.
The early days of AW (Autonomous World) were full-chain games, but there can’t be only full-chain games in the future.
Based on the above 3 and 4, due to cost and technical reasons, small partners who avoid on-chain applications, are obsessed with distributed databases, or rely entirely on decentralized storage need to reimagine the future.